
Publication details
Verlag: Springer
Ort: Berlin
Jahr: 2014
Reihe: Philosophy & Technology
Volle Referenz:
Patrick J. Coppock, Graeme Kirkpatrick, Olli T. Leino, Anita Leirfall (eds), The philosophy of computer games, Philosophy & Technology 27 (2), 2014.
The philosophy of computer games
Inhalte
Introduction to the special issue on the philosophy of computer games
Graeme Kirkpatrick, Patrick J. Coppock
151-157
Generic structures, generic experiences
a cognitive experientialist approach to video game analysis
Andreas Gregersen
159-175
Simulating philosophy
interpreting video games as executable thought experiments
Marcus Schulzke
251-265